Hammerhoods for example, apparently like gardening. But on the subject of these missions, there are lots of them. Would you rather go do one of the side quests out in the wilderness? Do that instead! Come back to battle when you’re ready. You don’t ever have to feel like you’re rushing from one objective to the other. You just have to say “No, I’m not ready” and you can do them at your own pace. Fortunately, if you aren’t ready, you don’t have to endure these attacks. Speaking of attacks, one of your townsfolk keeps you up to date on when huge invasions are going to happen.
The world is mostly open, and the first enemies you see are, of course, Slimes! The tried and true Dragon Quest enemy, you see Blue Slimes, Drakees, and then they jump it right up to Wyverns! I say privacy but if the wall is too short, enemies can just jump it to annoy you. The game starts with the ability to work with just dirt, making walls and creating straw doors for a modicum of privacy. You’re given menial tasks to perform that will help you get acquainted with the style of gameplay, for those of you who don’t play sandbox builders.
You have a few bits of earth and grass, dilapidated ruin and in general, just a pile of crap. You start with a tiny beacon where you can save your game, and the light from it can help lure some of the first people to your fledgling base. While standard RPG progression isn't present, you will still feel a sense of accomplishment and progression. There are rumors from some of the people you meet that the Golem betrayed the city, but you’ll just have to find out yourself! They even had a Golem, a gigantic golden one that defended the city in times of danger. It was a city that was prosperous, happy, and wealthy. So how do you undertake this ridiculous task? The main goal is to rebuild Cantlin, one of the greatest cities on Alfegard. Obnoxious, kind of annoying, and even though he never says a word, you can tell he’s snarky by how people react to him. Want to rebuild a spot for spot remake of Tantegel Castle? Go for it! Though you can certainly do that in the regular story with enough time and dedication. There’s the main story mode and you can also unlock an open mode where you just design ridiculous structures with no story behind it. I spent the past week playing it virtually nonstop, and though I am getting closer and closer, the game is not over yet. This is not a game you’re going to beat in a sitting or two. So your ultimate goal is to build civilization back to its former glory and finally defeat the Dragon Lord.
Your objective is so lofty, even the NPCs think you're crazy. The last person to have the power to create. People begin to mistrust each other, civilization falls into darkness and cities disappear. it was a trap because he’s the damn Dragon Lord! The Hero is eliminated, and darkness swallows the land. In this game, the Descendant of Erdrick accepts, and rules half the land with the Dragon Lord. When you reach the Dragon Lord, deep within Charlock Castle, he offers you a chance to join him and rule half the land. The most interesting part of the story is that it is an alternate ending to the original Dragon Quest. You’re Bildrick in the demo, but you can rename to whatever suits your fancy. Even if you aren’t and are just a fan of Dragon Quest, there’s enough lore and story for you as well! The game is set in the land where the Erdrick/Loto trilogy takes place. However, Dragon Quest Builders is a beast that is more than worth the price tag if you’re into these games. Anyone who reads my work knows I am not a fan of Sandbox/Voxel creation games.